See inside
The near walls open as you orbit, so interiors are never hidden. Buildings get their own Peek row.
A furnished room is no good if the walls hide it. See inside lives in Atmosphere ‘s On display door: turn it on and the walls nearest the camera open, so wherever you orbit, you look into the scene, never at the back of a wall.
- See inside: the cutaway follows the camera. Orbit to the far side and the walls swap, the open face always toward you.
- Hold this side: pins the cutaway to the side you are on, so it stays open while you orbit for the angle you want. Useful for photos .
Both are display states, not edits: nothing is deleted, nothing saves, and turning them off puts every wall back.
A building’s own Peek
Buildings you draw carry their own version: the Peek row on the building’s detail. Tap the building on the Figs tab, or open it from Scene › Everything in this scene .
- Whole: the building as built.
- Roof off: lifts the lid for a dollhouse view.
- Front: drops the face toward the camera.
- Follow: the open face follows the camera as you orbit.
A building of two or more storeys adds a Floors row (All, Up to 1, and so on), slicing the view to the storeys you are working on.
See inside opens the whole scene at once. Peek opens one building.
Walkthroughs that use this
No walkthroughs reference this tool yet.