Scenes

Cliffs and stairs

Shape the land and paint the ground.

The Land page on the World tab lets you shape the land square by square. The tools are in the header: Raise and Land steps. Raise lifts land (cliffs and terraces). Land steps adds stairs. The grounds (Grass, Water, Sand, Snow, Marsh, and More ▸) are on the main panel. Erase takes things away.

WORLD SettingLandBuildScenery My landNo land shaped yet. Tap the map to place some.
Land RaiseLand stepsErase
Ground: choose one, then drag on the map to paint it
GrassWaterSandSnowMarshMore ▸
SmoothBlockyRollingFacetSquareCutRound
The foot of the Land page with Raise armed in the header: the ground tiles, then Raise's profile and corner rows. The landform tiles and dials above them are not drawn here.

Select a tool or ground tile to arm it. Arming a land tool disarms the landform tiles. Select the tool again to disarm.

Raise

Arm Raise and drag across the map. The squares you drag over go up 1 level. Dragging over raised squares again lifts them more (up to 8 levels).

Arming Raise shows two rows for its shape:

  • Profile: Smooth (curved skirt), Blocky (straight up and down), Rolling (rounded edge), or Facet (flat bevel).
  • Corners: Square, Cut, or Round.

Squares next to each other with different profiles blend into each other.

Land steps

Arm Land steps and tap a square next to higher land. It adds stairs facing the higher square that climb the whole height. You can run stairs up several levels in a row. Adding or changing land beside the stairs rebuilds them on their own.

Land steps only go on land. Stairs for buildings are in the Build catalog under Stairs & ramps.

The five grounds

Arm Grass, Water, Sand, Snow, or Marsh, then drag across the map. The squares you drag over get that ground.

More grounds and patterns

More ▸, the last tile, opens the picker. Pick a built-in ground or a pattern you made, then drag across the map to paint it.

Water on high ground

Painting Water on raised land makes water up there. The sides next to it get waterfalls on their own. The Stream tool (in Scenery › Roads) makes water that flows one way. See Scenery .

Sand, snow, and marsh

Painting a ground, or setting one square on its Picked page (Surface dropdown: Grass, Water, Path, Sand, Snow, Marsh, Sidewalk, Street, or Clear ground), replaces the ground that was there. The Sand brush (in Scenery › Roads) works the same way. A ground that can’t go there shows the note: Not a valid spot.

Erase

Erase sits at the right side of the header on Land, Build, and Scenery. On phones the buttons get smaller. On Land, arm it and drag across the map to take raised land down a step or clear painted ground. A tap on the land in 3D erases one square. On Build, it lets you pick what kind to erase (Anything, Walls, Doors & windows, etc.) first. See Build a building . On Scenery, it erases roads, paths, and plants.

What stands on the land

Raising or lowering land under a placed model moves the model up or down with it. Models set to dig in dig again the next time you move, turn, or size them.

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