Color Color phase

Effects

Add effects on top of a color.

Effects sit on top of the color and have no color of their own. Set effects with Fill or Paint.

In Fill

The Fill tool’s Effect dropdown has the effects: None, Light, Water, Shiny, Glass, Paper, Cardboard, Metal, Sparkle, and Clear. Pick one, select faces, and select the Apply button in the header (e.g., Apply Light). The selected faces get the effect and keep their color. Select it again to remove the effect. Tapping a face only selects it. The Select bar’s Apply row does the same. See Fill .

COLOR FillPatternPaintSkinsLight›
Fill Tap faces to select them. Pick a color, then press Fill.
EffectMetal ▾
Fill's Effect dropdown. None is plain color.

In Paint

The Paint toolbar’s Effects button has effects you can paint: Light, Water, Shiny, Glass, Paper, Cardboard, and Metal (Light and Glass only in the Flat and Pixel looks). Picking one sets the tools to paint the effect instead of color. The header changes to Effects ▾ and the Color swatch shows Color off. Pixels with an effect show diagonal hatching on the canvas. Select the effect again to paint color again. See Paint and Layers .

How each effect looks

  • Light: Glows in its own color. Shadows don’t dim it. Works in all four render modes . See Lights .
  • Water: Adds a wavy blue shine over the color.
  • Shiny: Makes it shinier.
  • Glass: Makes it see-through. In Lofi, it’s a 50% screen-door dither. In Handheld, Flat, and Pixel, it’s a smooth see-through.
  • Paper: Adds a matte, speckled texture.
  • Cardboard: Adds a fibrous grain that runs one way.
  • Metal: Adds a streaky metal shine in the color (e.g., yellow looks like gold). The shine moves as you turn the camera.
  • Sparkle: Goes on one color, not on single faces. Adds little glints on everything with that color.
  • Clear: Removes all effects except Sparkle, back to plain color.

In Flat and Pixel

Flat and Pixel turn off shine and grain. So Water, Shiny, Paper, Cardboard, and Metal aren’t offered in these looks. The Effect dropdown only has None, Light, Glass, Sparkle, and Clear. Effects in Paint only has Light and Glass.

Rules

  • Effects never change the color pixels or stamped pictures under them.
  • A surface has one effect at a time. A new effect replaces the old one.
  • To remove an effect, select its Apply button again, or use Clear. In Paint, the Eraser removes effects, and so does a Fill over them. The layer menu’s Clear effects removes every effect on the fig.
  • A new solid color fill paints over all pixels and effects.
  • Effects carry into scenes, Camera exports, and saved skins .

Paint puts effects on single pixels, so one face can have several effects in different spots.

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