Animate Animate phase

Poses

Ready-made poses for selected parts, and your own poses saved by name.

Showing is the first row of Hand pose . The Ready-made and Saved poses sections are in its lower half. Ready-made applies a preset pose to the selected part or the whole fig. Showing applies your saved poses to the fig, and Saved poses lets you compare them with the working pose. A pose keeps the position of every part, all at once.

ANIMATE Animate the fig's parts. RigRigperson · 6 of 6MovesPreset moveswalk · gesture · loop · hingePosesHand pose2 savedMove setsposes · gestures · loopsPlaybackPlayback & physics
Hand pose ⌂ HomeSave as…
ShowingWorking pose ▾
PoseLeft arm ▾
Ready-madeFor an arm… ▾
Saved poses · whole fig
Compare withSitting ▾
FlipOnion skinOff
Saved poses appear as steps in Move sets and in the fig’s Pose dropdown in a scene.
Make a sheet of poses…
Hand pose with a left arm selected, its sliders left out: Showing at the top, then Ready-made presets, followed by Saved poses with Sitting compared as an onion skin.

Ready-made

Use the Ready-made dropdown to apply a preset pose. The options change with the selection in the Pose dropdown. Selecting a preset poses the selected part and moves its sliders to match.

  • For an arm…: Down, Out, Up, On hip.
  • For a leg…: Straight, Forward, Back, Bent.
  • For the head…: Level, Look up, Look down, Tilt, Look aside. Tilt tips the head toward its left shoulder; Look aside turns it to one side.
  • For the tail…: Down, Up, To the side.
  • For a wing…: Folded, Out, Up. They count up from a wing hanging down: Folded hangs down, Out is level, Up is raised high. A wing built out flat ends in the same places.

Limbs with a twin chosen in Rig show one more option: Mirror to the [Twin Name]. This copies the part’s pose to its twin. If the twin has a move (a loop, a preset move, keyframes, or Paper, or its part group moves it), the option is disabled, with [Twin Name] has a move, so it cannot hold a pose.

Arm presets that lift to the side (Out, Up, or On hip) set Around to Front on their own. The Turn slider then raises the arm, while Swing still moves it forward and back. On hip also bends a forearm chained under the arm in Rig in at the elbow, so the hand comes back to the waist.

A ready-made pose stops a part at the floor, and the status line ends Stopped at the floor.

The Body and parts with no role have no preset poses.

Ready-made for the whole fig

When The whole fig is selected, the menu lists ⌂ Home, then whole-fig presets for the fig’s Kind (set in Rig). A person has Wave, Sit, Bow, Cheer, and Mid-stride. An animal has Beg, Sit, Sniff, and Happy tail. A bird has Wings out, Preen, and Alert. A Thing has none.

Each preset needs the parts it poses chosen in Rig: Wave the right arm; a person’s Sit and Mid-stride the legs; Bow the body; Cheer both arms. Beg needs the front legs; an animal’s Sit the back legs; Sniff, Preen, and Alert the head; Happy tail the tail; Wings out both wings. Until they are chosen, the preset is greyed and reads, for example, needs a Left back leg and a Right back leg. Selecting it poses nothing and the status line names the parts (e.g., Wave needs a Right arm. Assign its Right arm in Rig ›).

Selecting a preset poses the parts chosen in Rig. Parts that already have a move, or that their part group moves, keep moving and are not posed. The next preset replaces the last one. ⌂ Home returns every part to its position as built (Home pose applied.).

Whole-fig presets need the body parts chosen in Rig. If none are chosen, the app shows Ready-made poses need assigned parts. Assign them in Rig ›.

Save as…

Pose the fig, then select Save as… in the header. A saved pose keeps the pose of every part and part group that holds one. Type a name and select Save. The name Home is kept for ⌂ Home (Home is a reserved name. Choose another name.). If the name is taken, the app shows a confirmation before replacing it. Replacing it updates the pose, and scenes and move sets that use it keep using it. With no part posed, Save as… shows No pose to save yet. Pose a part first.

If there are no poses, the page shows None yet. Shape the fig, then Save as… at the top of the page.

Home

Every fig has ⌂ Home: the fig as it was built. It is in the page header (see Hand pose ), it is listed before the saved poses in Showing and Compare with, and it is the rest step in Move sets . It is built in: it can’t be renamed, removed, or saved over, and it doesn’t count as a saved pose.

Showing

Use Showing, the first row of the page, to preview saved poses on the fig. It starts on Working pose (listed as Working pose (not saved)), then lists ⌂ Home and the saved poses. Selecting ⌂ Home restores the fig as it was built, as one Undo step (Home pose applied. Undo restores the previous pose.); if it is already, the hint reads Already at Home. Selecting a saved pose locks the sliders. Three buttons work on the saved pose you are showing:

  • Use as working pose replaces the working pose with the saved pose.
  • Rename opens a dialog for a new name.
  • Remove [Pose Name] deletes the saved pose after a confirmation. The working pose stays as it is.

Compare with

Use Compare with to line up the working pose with a saved one or ⌂ Home. Select a pose from the dropdown, then select a comparison mode.

  • Flip shows the other pose on the fig for now. Select Flip again to go back to the working pose.
  • Onion skin shows the other pose see-through, behind the working pose. Selecting a pose to compare turns this on.
  • Off turns comparing off.

Make a sheet of poses…

When two or more poses are saved, the Make a sheet of poses… button shows at the foot of the page. This opens the pattern sheet maker on 16 pockets, with the saved poses listed. Select a pose to place it on the strip, then drag it into a pocket. Done saves the sheet to Your pattern sheets. See Pattern sheets .

Saved pose storage

Saved poses are kept in the fig’s file and are included in shares, remixes, and Roblox exports. Free accounts get 2 saved poses per fig; Plus has no limit. A pose saved from the Hinge block on Preset moves is listed here as Open and counts as one of them. At the limit, Save as… and Save the open position as a pose open the Plus sheet (Free: 2 saved poses per fig.) and no pose is added.

Saved poses can be used as steps in a move set. See Move sets .

In a scene

Figs keep their saved poses in scenes. On the scene’s Animate tab, select a fig and open Poses & move sets: its Pose dropdown lists ⌂ Home, all saved poses, and In turn… to play poses in order (⌂ Home can be a step). For a fig saved holding a pose, the dropdown lists As saved first. A selected pose replaces the pose the fig was saved holding. Parts that have a move, or that their part group moves, stay at Home under the pose and keep moving. A pose that stands the fig off the ground (a person’s Sit, made for a chair) lowers the copy to the ground in the scene, and the copy eases down as it changes pose. In the fig editor the pose stays as it is. Copies of the same fig can hold different poses. Poses with part groups move each group as one. See Scene animation .

In Roblox

Named poses are part of the game prop export . A prop with poses gets a proximity prompt in the game, and each use sets the next pose, then rest after the last. A pose that moves a part group applies to each member part, turned about the group’s pivot (plugin 2026-09-24e or later). Parts that have a move, or that their part group moves, are left out of the poses and stay at Home. Bend, Size, and Squash are left out of Roblox exports.

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