Animate Animate phase

The low-poly rig

Rigid parts, one pivot each, and a bend only where you mark one.

Low-poly figs are made of rigid parts. Each part turns as one piece around its pivot and bends only if it has a bend area.

Separate parts

Build each piece that moves on its own as a separate part (e.g., arms not merged into the torso). Make figs part by part on the Add tab. Parts do not merge on their own.

Pivots and attachments

Parts are joined with Attach : child parts follow their parent’s moves. Each part has:

  • A pivot it turns around, set on its own where parts touch. Move pivots in Animate › Rig › Move the pivot.
  • Sliders (Lift, Slide, Turn, Swing, Bend, Size).

Attached parts chain together. Turning the torso moves every attached limb, and each limb keeps its own moves.

Bend areas

Mark a bend area on bendy parts (e.g., tails, antennae) so they curve instead of turning stiffly at a joint. Set bend areas on Rig.

The tutorial card Rig a Fig shows the steps to rig a low-poly fig, and Tune a Move opens a fig built this way. Open Rig on the Animate tab to view the part chains, their roles, and their attachments.

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