Export a classic item to Roblox
Send a finished classic clothing item from Ünflat to Roblox: export, plugin, and try it on.
A finished garment leaves Ünflat as the exact PNG sheet Roblox expects: 585×559 for shirts and pants, 512×512 for t-shirts, pixels placed one-for-one. Roblox accepts it as-is. Here’s the road, free part first.
1. Download the sheet
↗ Share & Export, tap Roblox, and the card flips to your garment’s face with 👕 Clothing template (.png) on top. Tap Download .png. The details of that card live in Roblox clothes .
2. See it on a body, free
Get the file to a computer with Roblox Studio, then let
the Ünflat Studio plugindo the fiddly part: it dresses a test dummy in your design right in the workspace. Wearing it in Studio is free, and so is using it inside a game you’re building.
3. Wear it for real (the paid road)
Putting the shirt in your Roblox inventory so your avatar can wear it anywhere runs through Roblox’s own upload page on the web, with a small Robux fee and account verification. The walkthroughs keep that road honest, step by step: start with the free try-on and go from there when you’re ready.
Skip the computer
Once you connect a Roblox account , Ünflat uploads the sheet to your own Roblox account in one tap, right from the tablet. It lands as a decal under Development Items → Decals in the Creator Hub (after a few minutes in Roblox’s review queue), which is exactly the ingredient the Studio plugin turns into wearable clothing.
Connecting is optional and needs a 13+ Roblox account, so the plugin road above stays the whole path for anyone who skips it.
Walkthroughs that use this
No walkthroughs reference this tool yet.