Roblox: see it on an avatar (free)

Put your exported shirt on a test body in Roblox Studio. No fees, no store uploads.

Android only

Project Comfortable Know your way around the tools 4 steps Uses Roblox Studio
Roblox: see it on an avatar (free)

Video coming soon. The written walkthrough below is the whole build.

Written walkthrough

Put your exported shirt on a test body in Roblox Studio. You need a computer with Roblox Studio (free download) and a Roblox account to sign in to it (free). No Robux needed.

1. Export the Roblox PNG

In Ünflat, open the Share menu and tap For a game: Roblox, .glb, sprites…, then Roblox. The card opens on Classic Clothing. Tap Download .png. Move the file to your computer (the share sheet, a drive, or an email to yourself).

2. Put it on a rig with the plugin

Open a new place in Studio. In the Plugins tab, tap Import Model on the Ünflat toolbar. In the panel, tap the Make dropdown, then Classic Clothing, then PNG file under it. With no rig selected, the button reads Dress a new rig…, and the plugin makes a new block rig. To dress a rig you already have, select it in the Explorer first: the button then reads Dress and its name (e.g., Dress Mannequin…). Tap the button and select the .png. Keep the file’s name as the app saved it: the plugin reads the kind from its ending (-roblox-shirt.png, -roblox-pants.png, or -roblox-tshirt.png). The first time, the plugin shows Keep it after Studio closes? before the file picker. Upload saves the picture to your Roblox account as your own image (free), so the shirt stays with the place; Don’t upload keeps it only until Studio closes. Classic clothing is made for blocky avatars, so the block rig shows the shirt as designed.

With Upload, the shirt stays: you can stop here. With Don’t upload, the preview is gone when Studio closes. The next two steps keep it.

3. Import the picture to keep it

Drag the PNG into Studio’s Asset Manager (View tab if it is hidden). Studio uploads it to your account as an image, free. When it appears, right-click it and Copy asset ID.

4. Put the saved shirt on the rig

In the Explorer, hover the rig, press the +, and insert a Shirt (or Pants, or ShirtGraphic for a t-shirt). Select it and paste the asset ID into its ShirtTemplate property (PantsTemplate for pants, Graphic for t-shirts). Studio fixes the ID format on paste, and the shirt appears on the body. A shirt the plugin dressed already has the property: paste the id over it.

Orbit the camera to check the shirt from every side. Selling it on the Marketplace is a separate walkthrough with real fees.

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