The Camera & sharing

3D print a fig

Make a solid .stl file for a slicer.

The 3D print (.stl) section is on Share, in the Game development page (Share › For a game: Roblox, .glb, sprites…, or For a game: .glb, sprites… on iPhone and iPad), next to .glb and sprite sheets. Select a size, select Download .stl, and open the file in a slicer. The model exports with the Z-axis pointing up, in millimeters.

Select a size

Game engine
3D print (.stl)
4 cm8 cm15 cm
Estimated print size: 6 × 4.5 × 8 cm (W×D×H). One solid piece: the colors are not included, overlapping parts fuse in the slicer.
Download .stl
Select a real-world size. The note shows the exact print.

The size chips set the fig’s longest side to 4 cm, 8 cm, or 15 cm (starts on 8 cm). The app works out the other sides and shows the real size (W×D×H). The file is named after the fig (e.g., Momo.stl).

File contents

  • The export combines every visible part into one piece. Overlapping parts stay separate shells in the file; the slicer fuses them on its own.
  • The .stl uses the fig’s rest pose, as the .usdz does: a part, part group, or Everything holding a pose is at rest in the file. Only the .glb keeps held poses.
  • .stl files can’t store color, texture, or material. The print’s color comes from the filament. Your fig isn’t changed.

From file to printer

Open the .stl in a slicer (PrusaSlicer, Bambu Studio, Cura). The export centers the model on the build plate, resting on it (Z = 0).

To export a model with its textures, materials, and moves, use the .glb export.

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