3D print a fig
Make a solid .stl file for a slicer.
The 3D print (.stl) section is on Share, in the Game development page (Share › For a game: Roblox, .glb, sprites…, or For a game: .glb, sprites… on iPhone and iPad), next to .glb and sprite sheets. Select a size, select Download .stl, and open the file in a slicer. The model exports with the Z-axis pointing up, in millimeters.
Select a size
The size chips set the fig’s longest side to 4 cm, 8 cm, or 15 cm (starts on 8 cm). The app works out the other sides and shows the real size (W×D×H). The file is named after the fig (e.g., Momo.stl).
File contents
- The export combines every visible part into one piece. Overlapping parts stay separate shells in the file; the slicer fuses them on its own.
- The
.stluses the fig’s rest pose, as the.usdzdoes: a part, part group, or Everything holding a pose is at rest in the file. Only the .glb keeps held poses. .stlfiles can’t store color, texture, or material. The print’s color comes from the filament. Your fig isn’t changed.
From file to printer
Open the .stl in a slicer (PrusaSlicer, Bambu Studio, Cura). The export centers the model on the build plate, resting on it (Z = 0).
To export a model with its textures, materials, and moves, use the .glb export.
Walkthroughs that use this
No walkthroughs reference this tool yet.