Roblox: make a hat

Build a hat, select its slot, check the size, export a .lowpoly accessory, and view it on an avatar in Studio.

Android only

Project Comfortable Know your way around the tools 7 steps Uses Roblox Studio
Roblox: make a hat

Video coming soon. The written walkthrough below is the whole build.

Written walkthrough

Make a hat, export it as an accessory, and view it on an avatar in Roblox Studio. You need a computer with Roblox Studio (free) and the Ünflat plugin installed. No Robux needed. This is the Roblox Hat card in the app’s Learn tab.

1. Drop the brim

Size the Cylinder wide and flat with the steppers, tap open floor, and press Drop.

2. Add the crown

Step the Cylinder thinner and taller. Tap the middle of the brim so the preview appears on it, and Drop. The plugin builds a still hat as one piece from any number of parts, and only still accessories are allowed on the Marketplace. Keep it watertight, with no holes into the inside.

3. Color it

Fill it any hat color. Bold colors read best on small avatars. Paint a band or a badge if you want one.

4. Open Share

Open the Share menu and tap For a game: Roblox, .glb, sprites…, then Roblox. Tap Accessory, under On an avatar. The page shows the Avatar accessory (.lowpoly) section.

5. Select the Hat slot

Select Hat in the accessory chips, and the body scale you want (Classic for blocky avatars). Every slot has its own size rules, and the export is sized to fit a head.

6. Check the size

Tap Check the size. It shows the hat on a Roblox mannequin with a slider to make it bigger or smaller. Tap Use this size and that size exports.

7. Download .lowpoly

Tap Download .lowpoly. The file is named after the fig and its slot: a fig called Cowboy downloads as Cowboy_hat.lowpoly. A fig still called Untitled needs a name first. Move the file to your computer.

In Studio, open any place. Plugins tab, Import Model on the Ünflat toolbar. In the panel, tap the Make dropdown, then Accessory. Tap Import a model… and select your .lowpoly file. The first time, the panel shows Keep it after Studio closes? Tap Upload to keep the hat with the place. The hat appears in the workspace with its colors, set up as an accessory for the slot you selected. Then open the Accessory Fitting Tool (Avatar tab), select the hat, and preview it on a test body. The plugin already placed the attachment where the hat meets the head; the tool can move it. Adjust the fit, then generate the accessory. See the Studio plugin .

Everything here stays inside Studio and is free. To have your own avatar wear the hat in any game, see the upload walkthrough; it costs Robux.

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